Fellowship Points
The group of Player-heroes is more than a band of roving mercenaries brought together by mere necessity. At its foundation are communal goals and a mutual respect. This feeling of trust is recreated in the game by the Company’s Fellowship score.
Expressed by a numerical value, Fellowship is a pool of points shared among all Player-heroes that is mainly spent to recover lost confidence:
During the Adventuring Phase, Player-heroes can spend points of Fellowship to recover points of Hope when resting (see Chapter 4),
Additionally, Fellowship can be spent to trigger special effects tied to the Company’s Patron (see Patrons, Chapter 3).
The starting Fellowship score of the Company is equal to the number of Player-heroes in the group; this value can be augmented by a number of Virtues or Cultural Blessings, and by a bonus associated with the Company’s Patron.
Once calculated, the Company’s Fellowship score is recorded by all players on their character sheets, in the designated space. For every point of Fellowship spent, all Player-heroes must adjust the amount on their character sheet.
When all points have been used, the Company cannot spend any more Fellowship. Fellowship points are fully refreshed at the end of each gaming session.
Since Fellowship is a common pool of points shared by all Player-heroes, any expenditure must be agreed upon by all Player-heroes in the Company.