Special Damage
They say that the combatant that strikes the first blow, if they strike it hard enough, may need to strike no more.
If a successful attack roll produces one or more Success icons (), they can be used to trigger one or more special results, based on the war gear of the attacker.
Multiple Success icons can be used to trigger different results, or the same one multiple times.
Heavy Blow — any Weapon: You have hit your opponent with great force and precision — Spend 1 Success icon to inflict to your adversary an additional loss of Endurance equal to your STRENGTH rating. Raise the loss of Endurance by an additional +1 if you are using a 2-handed weapon.
Fend Off — any Close Combat Weapon: You exploit your successful attack to place yourself in an advantageous position — Spend 1 Success icon to modify your Parry rating for the round by +1 using Axes and all Brawling weapons, +2 using Swords, and by +3 using Spears.
Pierce — Bows, Spears and Swords: You have hit a less-protected part of the adversary’s body — Spend 1 Success icon to modify the Feat die numerical result of your attack by +1 if using Swords, +2 if using Bows, and by +3 if using Spears, up to a maximum of 10 — thus possibly triggering a Piercing Blow ( and results are unaffected).
Shield Thrust — Shield: You bash your opponents with your shield, pushing them back — If your STRENGTH is greater than the target’s Attribute Level, spend 1 Success icon to push back your target. The adversary is inflicted a penalty, losing (1d) for the length of the round (in the rare case this special damage is triggered multiple times, it must be employed to push back different opponents).